Your game.
Our toolkit.
Multiplayer worlds. Reactive agents. Controls that feel right. Explore our developer tools through real editor screenshots and product demos.
Explore the toolsCrossLobby Pro
Cross-platform multiplayer lobbies for Unity
A complete cross-platform multiplayer lobby solution for Unity, built on Epic Online Services (EOS), FishNet and FishyEOS. Create, browse, join and manage lobbies across platforms with a single unified ProductUserId.
- 5 sign-in methods, one identity
- Host migration + invite codes
- Full source + playable demo
One starting point. Multiple platforms.
The sign-in screen from the included CrossLobby demo.
DeepAI Pro
AAA AI framework for Unity
A complete AAA AI framework combining Behaviour Trees, Utility AI, EQS, AI Perception, Hierarchical State Machines, GOAP, Squad AI, Cover Systems, Smart Objects, Influence Maps, Dialogue AI and advanced debugging into one production-ready solution.
- 156 C# scripts, 15 demo scenes
- Behaviour Trees, GOAP, EQS, Squad AI
- Unity 6 ready, zero dependencies
Make the logic visible.
The visual behaviour-tree editor, node inspector and blackboard in an actual project.
Mobile Controls Pro
Complete mobile touch controls for Unity
A complete mobile control system for Unity — procedural joysticks, buttons and look areas plus an in-game HUD editor to move, resize, save, reset and customize layouts at runtime. Data-driven and non-invasive.
- Joystick · Button · Look Area
- In-game drag & drop HUD editor
- Resolution-independent layouts
Your game. Their controls.
Joysticks and action buttons in the included FPS demo.
Built by developers, for developers


